**이 페이지에서 알 수 있는 내용 このページからわかること

- Image
	- pubspec.yaml
	- Image.Asset()
	- Image.Network()
		- width
		- height
		- fit**
	

main.dart

...
...

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            SizedBox(width: 10, height: 50),
            Image.asset('assets/images/ycbag.jpg',  // Image.asset 위젯 
                width: 100, 
                height: 100, 
                fit: BoxFit.cover),
            SizedBox(width: 10, height: 50),
            Image.network(  // Image.network 위젯
                '<https://item.kakaocdn.net/do/9fc15909fcf047a5d500faabfc3d2c789f5287469802eca457586a25a096fd31>',
                width: 100,
                height: 100,
                fit: BoxFit.fill  // fit
                )
          ],
        ),
      ),
      ...
      ...
    );
  }
}

pubspec.yaml

flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - assets/images/ycbag.jpg

Untitled

Untitled

Image.asset( )을 사용하려면 pubspec.yaml에서 assets 섹션에 추가를 해야한다. assets 섹션을 작성하기 위해서는 우측 사진처럼 폴더를 만들어야 한다.

Image.Asset()

Image.Network()

width

height

fit

Image.asset( )を使うためにはpubspec.yamlでassetsセクションに追加する必要がある

assetsセクションを作成するためには右の写真のようにフォルダを作る必要がある